Added previously unreleased missions Miami Heat, Truth in Chaos, and Run.Round timer doesn't re-appear until the round restarts when the bomb is defused or explodes.Improved text behavior in top-right corner of observer mode.
Flashlight sound no longer masks weapon firing sounds.Career tasks are reset on mp_restartround.Improved bot_auto_vacate behavior with spectators.Improved player turning right hitbox behavior.Added in-game vgui progress bar for nav mesh analysis.Added crosshair customization (color, size, opacity).Added SPETSNAZ and Militia player models.Added new hostage behaviors and dialogue.Added new hostage models and animations.New custom mission creation document (/manual/czmissiondoc.rtf).Fixed "bartime" (used by bomb defusal progress bar) being sent by the server in the wrong format.Replace "#" with " " if it is the first character in a player's in-game name.